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// TODO: Add better strategy for dealing with multiple solutions\n};\n/**\n * Solve a cubic equation in one dimension (time)\n */\nvar solveCubicParametricEquation = function (p0, p1, p2, p3, t) {\n var partA = (3 * p1) * Math.pow(t - 1, 2);\n var partB = (-3 * p2 * t) + (3 * p2) + (p3 * t);\n var partC = p0 * Math.pow(t - 1, 3);\n return t * (partA + (t * partB)) - partC;\n};\n/**\n * Find the `t` value for a cubic bezier using Cardano's formula\n */\nvar solveCubicBezier = function (p0, p1, p2, p3, refPoint) {\n p0 -= refPoint;\n p1 -= refPoint;\n p2 -= refPoint;\n p3 -= refPoint;\n var roots = solveCubicEquation(p3 - 3 * p2 + 3 * p1 - p0, 3 * p2 - 6 * p1 + 3 * p0, 3 * p1 - 3 * p0, p0);\n return roots.filter(function (root) { return root >= 0 && root <= 1; });\n};\nvar solveQuadraticEquation = function (a, b, c) {\n var discriminant = b * b - 4 * a * c;\n if (discriminant < 0) {\n return [];\n }\n else {\n return [\n (-b + Math.sqrt(discriminant)) / (2 * a),\n (-b - Math.sqrt(discriminant)) / (2 * a)\n ];\n }\n};\nvar solveCubicEquation = function (a, b, c, d) {\n if (a === 0) {\n return solveQuadraticEquation(b, c, d);\n }\n b /= a;\n c /= a;\n d /= a;\n var p = (3 * c - b * b) / 3;\n var q = (2 * b * b * b - 9 * b * c + 27 * d) / 27;\n if (p === 0) {\n return [Math.pow(-q, 1 / 3)];\n }\n else if (q === 0) {\n return [Math.sqrt(-p), -Math.sqrt(-p)];\n }\n var discriminant = Math.pow(q / 2, 2) + Math.pow(p / 3, 3);\n if (discriminant === 0) {\n return [Math.pow(q / 2, 1 / 2) - b / 3];\n }\n else if (discriminant > 0) {\n return [Math.pow(-(q / 2) + Math.sqrt(discriminant), 1 / 3) - Math.pow((q / 2) + Math.sqrt(discriminant), 1 / 3) - b / 3];\n }\n var r = Math.sqrt(Math.pow(-(p / 3), 3));\n var phi = Math.acos(-(q / (2 * Math.sqrt(Math.pow(-(p / 3), 3)))));\n var s = 2 * Math.pow(r, 1 / 3);\n return [\n s * Math.cos(phi / 3) - b / 3,\n s * Math.cos((phi + 2 * Math.PI) / 3) - b / 3,\n s * Math.cos((phi + 4 * Math.PI) / 3) - b / 3\n ];\n};\nexport { Point as P, getTimeGivenProgression as g };\n","/**\n * Check to see if the Haptic Plugin is available\n * @return Returns `true` or false if the plugin is available\n */\n/**\n * Trigger a selection changed haptic event. Good for one-time events\n * (not for gestures)\n */\nvar hapticSelection = function () {\n var engine = window.TapticEngine;\n if (engine) {\n engine.selection();\n }\n};\n/**\n * Tell the haptic engine that a gesture for a selection change is starting.\n */\nvar hapticSelectionStart = function () {\n var engine = window.TapticEngine;\n if (engine) {\n engine.gestureSelectionStart();\n }\n};\n/**\n * Tell the haptic engine that a selection changed during a gesture.\n */\nvar hapticSelectionChanged = function () {\n var engine = window.TapticEngine;\n if (engine) {\n engine.gestureSelectionChanged();\n }\n};\n/**\n * Tell the haptic engine we are done with a gesture. This needs to be\n * called lest resources are not properly recycled.\n */\nvar hapticSelectionEnd = function () {\n var engine = window.TapticEngine;\n if (engine) {\n engine.gestureSelectionEnd();\n }\n};\nexport { hapticSelectionStart as a, hapticSelectionChanged as b, hapticSelectionEnd as c, hapticSelection as h };\n","/**\n * Does a simple sanitization of all elements\n * in an untrusted string\n */\nvar sanitizeDOMString = function (untrustedString) {\n try {\n if (typeof untrustedString !== 'string' || untrustedString === '') {\n return untrustedString;\n }\n /**\n * Create a document fragment\n * separate from the main DOM,\n * create a div to do our work in\n */\n var documentFragment_1 = document.createDocumentFragment();\n var workingDiv = document.createElement('div');\n documentFragment_1.appendChild(workingDiv);\n workingDiv.innerHTML = untrustedString;\n /**\n * Remove any elements\n * that are blocked\n */\n blockedTags.forEach(function (blockedTag) {\n var getElementsToRemove = documentFragment_1.querySelectorAll(blockedTag);\n for (var elementIndex = getElementsToRemove.length - 1; elementIndex >= 0; elementIndex--) {\n var element = getElementsToRemove[elementIndex];\n if (element.parentNode) {\n element.parentNode.removeChild(element);\n }\n else {\n documentFragment_1.removeChild(element);\n }\n /**\n * We still need to sanitize\n * the children of this element\n * as they are left behind\n */\n var childElements = getElementChildren(element);\n /* tslint:disable-next-line */\n for (var childIndex = 0; childIndex < childElements.length; childIndex++) {\n sanitizeElement(childElements[childIndex]);\n }\n }\n });\n /**\n * Go through remaining elements and remove\n * non-allowed attribs\n */\n // IE does not support .children on document fragments, only .childNodes\n var dfChildren = getElementChildren(documentFragment_1);\n /* tslint:disable-next-line */\n for (var childIndex = 0; childIndex < dfChildren.length; childIndex++) {\n sanitizeElement(dfChildren[childIndex]);\n }\n // Append document fragment to div\n var fragmentDiv = document.createElement('div');\n fragmentDiv.appendChild(documentFragment_1);\n // First child is always the div we did our work in\n var getInnerDiv = fragmentDiv.querySelector('div');\n return (getInnerDiv !== null) ? getInnerDiv.innerHTML : fragmentDiv.innerHTML;\n }\n catch (err) {\n console.error(err);\n return '';\n }\n};\n/**\n * Clean up current element based on allowed attributes\n * and then recursively dig down into any child elements to\n * clean those up as well\n */\nvar sanitizeElement = function (element) {\n // IE uses childNodes, so ignore nodes that are not elements\n if (element.nodeType && element.nodeType !== 1) {\n return;\n }\n for (var i = element.attributes.length - 1; i >= 0; i--) {\n var attribute = element.attributes.item(i);\n var attributeName = attribute.name;\n // remove non-allowed attribs\n if (!allowedAttributes.includes(attributeName.toLowerCase())) {\n element.removeAttribute(attributeName);\n continue;\n }\n // clean up any allowed attribs\n // that attempt to do any JS funny-business\n var attributeValue = attribute.value;\n /* tslint:disable-next-line */\n if (attributeValue != null && attributeValue.toLowerCase().includes('javascript:')) {\n element.removeAttribute(attributeName);\n }\n }\n /**\n * Sanitize any nested children\n */\n var childElements = getElementChildren(element);\n /* tslint:disable-next-line */\n for (var i = 0; i < childElements.length; i++) {\n sanitizeElement(childElements[i]);\n }\n};\n/**\n * IE doesn't always support .children\n * so we revert to .childNodes instead\n */\nvar getElementChildren = function (el) {\n return (el.children != null) ? el.children : el.childNodes;\n};\nvar allowedAttributes = ['class', 'id', 'href', 'src', 'name', 'slot'];\nvar blockedTags = ['script', 'style', 'iframe', 'meta', 'link', 'object', 'embed'];\nexport { sanitizeDOMString as s };\n","import { __awaiter, __generator } from \"tslib\";\nvar hostContext = function (selector, el) {\n return el.closest(selector) !== null;\n};\n/**\n * Create the mode and color classes for the component based on the classes passed in\n */\nvar createColorClasses = function (color) {\n var _a;\n return (typeof color === 'string' && color.length > 0) ? (_a = {\n 'ion-color': true\n },\n _a[\"ion-color-\" + color] = true,\n _a) : undefined;\n};\nvar getClassList = function (classes) {\n if (classes !== undefined) {\n var array = Array.isArray(classes) ? classes : classes.split(' ');\n return array\n .filter(function (c) { return c != null; })\n .map(function (c) { return c.trim(); })\n .filter(function (c) { return c !== ''; });\n }\n return [];\n};\nvar getClassMap = function (classes) {\n var map = {};\n getClassList(classes).forEach(function (c) { return map[c] = true; });\n return map;\n};\nvar SCHEME = /^[a-z][a-z0-9+\\-.]*:/;\nvar openURL = function (url, ev, direction) { return __awaiter(void 0, void 0, void 0, function () {\n var router;\n return __generator(this, function (_a) {\n if (url != null && url[0] !== '#' && !SCHEME.test(url)) {\n router = document.querySelector('ion-router');\n if (router) {\n if (ev != null) {\n ev.preventDefault();\n }\n return [2 /*return*/, router.push(url, direction)];\n }\n }\n return [2 /*return*/, false];\n });\n}); };\nexport { createColorClasses as c, getClassMap as g, hostContext as h, openURL as o };\n","var watchForOptions = function (containerEl, tagName, onChange) {\n var mutation = new MutationObserver(function (mutationList) {\n onChange(getSelectedOption(mutationList, tagName));\n });\n mutation.observe(containerEl, {\n childList: true,\n subtree: true\n });\n return mutation;\n};\nvar getSelectedOption = function (mutationList, tagName) {\n var newOption;\n mutationList.forEach(function (mut) {\n // tslint:disable-next-line: prefer-for-of\n for (var i = 0; i < mut.addedNodes.length; i++) {\n newOption = findCheckedOption(mut.addedNodes[i], tagName) || newOption;\n }\n });\n return newOption;\n};\nvar findCheckedOption = function (el, tagName) {\n if (el.nodeType !== 1) {\n return undefined;\n }\n var options = (el.tagName === tagName.toUpperCase())\n ? [el]\n : Array.from(el.querySelectorAll(tagName));\n return options.find(function (o) { return o.checked === true; });\n};\nexport { findCheckedOption as f, watchForOptions as w };\n"],"sourceRoot":"webpack:///"}